PHOTOSHOP TUTORIAL: Destructive & Non Destructive Retouching #38

Written by: Glyn Dewis

Published: March 5, 2014

Category: General

Hey Everyone,

How’s it going?

Well I got back late last night from what has been the most incredible few days at The Photography Show, NEC.

I’ll be sure to post more about what went on in a future post but today I have a new episode of my weekly podcast / show for you.

The last few days were busy, busy, busy but I managed to squeeze in a few minutes just before my morning Photoshop Master Class started to record this short tutorial where I go through the difference and benefit of retouching Non Destructively as opposed to Destructively.

Just a short video, sound has a little bit of ambient from the masses at the show but I didn’t want to leave you high and dry and miss posting an episode.

Hope you like it…

As always if you have any questions / comments then feel free to make use of the comments section below or drop me an email to

Have a good one and I’ll catch you next time.

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  1. Clive Pittam

    Hi Glyn,
    I attended one of your seminars at the NEC and found it very informative – quick fixes for stuff I have previously spent some time on!
    However, the final images have the ‘painted computer game’ finish to them making them look less like photographs. Fine in some situations but not in others. Is it a by product of your methods or something that can be avoided? Your thoughts much appreciated.
    Kind regards, Clive.

    • Glyn

      Clive…That ‘look’ is purely down to a technique I like to add at the very end of my retouching to some degree or another as opposed to being a look generated by my techniques overall.

  2. Brian

    Hi Glyn,
    Thanks, always love your tutorials. So I am clear. Previously where I would always use CMND, Option, Sift, E a number of times throughout a retouch, should I now make a smart object each time? Or can you convert to smart object only once during a retouch?

    • Glyn

      Brian,yes indeed and you can have as many smart objects as you like. There will be certain techniques where you can’t use a smart object i.e. FST but as much as you can go the smart object route.
      Thanks for the kind words too 😉


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